Forza Horizon 5 is a really excellent sport. This racer packs an unlimited quantity of content material into gorgeous open-world environments, spanning areas of Mexico and a Scorching Wheels paradise within the sky. It is a top-notch effort from Playground that is solely been obtainable on Xbox and PC, however porting powerhouse Panic Button has simply delivered a model of the sport for PS5 and PS5 Professional, even sporting RT boosts for Professional customers. Is that this the definitive Forza Horizon expertise on console?
The broad strokes of Forza Horizon 5’s presentation stay unchanged within the transfer from Collection X to PS5, with a 60fps efficiency mode and a 30fps high quality mode. Flipping backwards and forwards between Collection X and PS5, there’s nearly no visible distinction, with an identical foliage placement, matching terrain and really comparable picture high quality. I would actually wrestle to inform the distinction between the 2 platforms in nearly any circumstance. That error-free rendition of Forza Horizon 5 is definitely a reasonably nice accomplishment, on condition that this engine has by no means run on PlayStation earlier than.
Pixel counts aren’t particularly vital right here, as each consoles usually attain and maintain a full 4K. I did discover extra proof of DRS on PS5 in some photographs in efficiency mode, with one instance indicating an 1872p inner decision on PS5 and the complete 2160p on Collection X, although I do not count on this distinction could be noticeable in precise gameplay. In high quality mode, each consoles are locked to a full 4K all through.
Whereas there are few modifications from Collection X to PS5, your selection of mode is pretty impactful with extra substantial visible variations between high quality and efficiency than we usually see in current-gen releases. The standard mode packs a higher density of belongings, stuffing much more foliage into each body. Textures have extra layers, and sometimes have high-quality parallax occlusion maps so as to add extra element. Pop-in additionally tends to be a lot much less of a priority, as high-detail variations of the sport’s belongings stretch far into the gap. Mexico’s sprawling views look fairly a bit higher in high quality mode, particularly within the shrubby desert that typifies a lot of the sport’s landmass.
Most console video games depend on decision modifications to optimise their efficiency and high quality modes, however Forza depends upon visible settings tweaks as a substitute. Picture high quality throughout the modes stays comparable, although the tradeoff in setting element is fairly giant. It might need been attainable to retain the frame-rate of the efficiency mode with the prolonged visible high quality of the standard mode through the use of upsampling like FSR 2 as a substitute of the sport’s default 4x MSAA, although there are picture high quality tradeoffs between temporal strategies and MSAA on this sport.
In frame-rate phrases, each modes are primarily impeccable, providing a constant 60fps and 30fps replace in typical play. That is not too shocking, contemplating how properly the sport operates on the Xbox platforms, but it surely’s nonetheless a formidable feat for a way engaging the sport is. Pre-rendered motion pictures proceed to run at 30fps in each modes, nonetheless.
I did discover two small oddities although. The sport’s save measurement – even for a model new save – is very large, clocking in at over 2GB. There’s just one save per account so this is not that huge of a deal, but it surely’s quite a bit bigger than another save on my PS5 consoles and far larger than saves from the Collection X model of the sport. The sport’s automotive physics additionally appear to vary barely relying on the mode. In the event you let the sport run out of a cutscene with zero controller enter, the automotive rolls additional in high quality mode than it does in efficiency mode, maybe because of the differing frame-rates. This additionally seems to be the case on Xbox consoles, so it isn’t a brand new quirk on PS5 machines.
PS5 Professional truly gives some fairly fascinating enhancements over the bottom console, that are most compelling within the sport’s efficiency mode. There’s an enormous distinction within the sport’s foliage. Word the denser and extra vibrant greenery in these photographs, with bushes and grasses and ferns that simply aren’t current on the bottom machine. Plus, additional into the gap, the foliage that’s rendered usually exhibits a higher-detail variant relative to the bottom console, with much less seen pop-in. In fact, whenever you’re barreling by races at pace the benefit on Professional is much less palpable. However the distinction in density and pop-in remains to be apparent and extremely appreciated.
The Professional efficiency mode is actually a match in foliage rendering for the PS5 high quality mode in my comparisons, with an equally lavish depiction of flora element. That is an ideal growth, on condition that was the large benefit the standard mode used to have over the efficiency mode. It isn’t precisely the identical – the sport’s very cool cone step mapping on constructing exteriors is a high quality mode-only characteristic, for example. However in typical play, the 2 modes look fairly comparable.


Past that change, the PS5 and Professional of their respective efficiency modes seem a lot the identical. Decision is fairly shut as properly, although Professional has the benefit right here – within the shot the place the bottom machine obtained pulled to 1872p, the Professional managed to carry a local 2160p. It isn’t particularly obvious in real-world gameplay in both case, but it surely does present that Sony’s enhanced machine is pulling this off with frame-time to spare.
The standard mode on Professional is certain to be a bit extra controversial. In most respects, it is an identical to its base PS5 counterpart, with similar-looking tweakables in my comparability photographs. However there may be one key level of differentiation – ray-traced car self-reflections throughout gameplay. Basically, the participant car can now characteristic reflections of itself, that are layered on high of the sport’s real-time cubemap reflections. That is most evident round mirrors and different protrusions, and vehicles with chrome or different shiny surfaces. Opposing vehicles do not appear to get this remedy, solely the participant car. The storage and Forzavista characteristic these reflections on PS5, however they don’t seem to be utilized throughout gameplay. In the event you go searching for the impact, it’s noticeable I might say, even when it is not particularly visually impactful.
A lot of the sport’s reflections, although, are nonetheless primarily based on different strategies. Their deficits aren’t all that noticeable on the typical tempo of play in Forza, so it isn’t such as you’re shedding out on an excessive amount of in the best way of constancy right here. Nonetheless, I might have beloved a extra complete resolution for RT reflections – maybe just like the one in Forza Motorsport – although that will in all probability be outdoors the scope of a port like this.
Outdoors of that enchancment, the 2 consoles look primarily an identical, matching in each important respect in my testing. That features decision, as each machines appear locked to a full 4K pixel depend. Body-rates on each modes are additionally simply as they had been on PS5, which is to say that they attain their respective targets with out drops. Count on a locked 30fps in high quality mode, with the efficiency mode holding a gentle 60.


There may be one curious concern on PS5 Professional although within the present patch. In the event you activate the sport’s photograph mode in high quality mode on PS5 Professional throughout a race occasion, the sport crashes. I used to be in a position to replicate this behaviour a number of instances throughout a number of races, so I think this is a matter throughout the sport. The Professional efficiency mode does not bear this concern, nor does the bottom machine in both of its modes.
Forza Horizon 5 is a wonderful title that’s nonetheless one of many best-looking racing video games ever made. Nothing actually comes near the extent of uncooked environmental constancy that Forza Horizon 5 so effortlessly accomplishes throughout its huge open world. Plus, the automotive fashions look nice, lighting high quality is superb, and efficiency is usually impeccable throughout its goal platforms. Panic Button’s porting effort actually does the job too, although the bottom PS5 primarily is available in precisely as anticipated. Relative to Collection X, it is a near-perfect match. That is not a nasty factor in any respect, because the port is constantly top quality and arrives with out important points.
The Professional is de facto the place the motion is at right here, particularly in its efficiency mode. Getting high quality mode foliage at efficiency mode frame-rates is a big bonus for Professional customers, and supplies a giant visible enhance over the bottom machine. It is seemingly the bottom console may have achieved one thing comparable with successful to decision, however that is primarily a compromise-free expertise that also usually runs at a full 4K. PS5 Professional’s high quality mode is much less interesting, simply because the added RT makes a minimal distinction in most gameplay.
Regardless, Forza Horizon 5 is a superb port on Sony’s current-gen consoles. Hopefully we’ll see extra from this collection quickly, however for now this can be a nice option to take pleasure in this genre-defining title.